In a Wednesday article in the Beijing newspaper Economic Information Daily (translated by the Times), a Culture Ministry official declared, "In regards to the World of Warcraft incident, the General Administration of Press and Publication has clearly overstepped its authority. They do not have the authority to penalize online gaming."
The dispute is part of a larger dispute between the GAPP and Culture Ministry over which can regulate China's booming online gaming market. Hong Kong-based Citi Investment Research & Analysis analyst Alicia Yap told the Times that online gaming revenues rose 50 percent in 2008 to $2.9 billion--10 times what it was five years ago. That total is expected to more than double by 2013, said Yap.
So where does the Chinese government's internecine bureaucratic battles leave World of Warcraft? "That aside from some downtime tied to the standard maintenance schedule, the game is online, operational, and hasn't been suspended [in China],"
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